Ikumi Nakamura, former director at Tango Gameworks, became very popular after presenting Ghostwire: Tokyo -on sale on March 25 on PS5 and PC- but shortly after he left the studio and announced the creation of a new one. In an interview and video Nakamura presents this study, Unseenwhich seeks to be multicultural and encompass its main interests: mystery, horror, science fiction and supernatural elements.
Nakamura describes the Tokyo studio to IGN as a place where “different cultures intersect. A hub for artists to come together. We want to transcend various media beyond video games. I don’t think only of games, I want to make a new license that can work in different entertainment media” such as anime, education or fashion.
They designed the office in Unreal Engine 5
Unseen’s level designer created the studio space in Unreal Engine to brainstorm and decide what the developer team would look like “just like making a game.” The space will not be like a traditional office but “a place where creators come and go as they please, like nomads. It’s a new style of office.” There is no information on the estimated date for the first game, but it doesn’t seem like it will be soon.
Nakamura is known for games like okami at Capcom and followed Shinji Mikami in creating Tango Gameworks, where he contributed to the art of The Evil Within and The Evil Within 2. “I had the opportunity to travel and learn what makes a good work environment. I decided to use that experience to open my little studio,” he said last year when discussing what is now Unseen.
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